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The Results are in; First Million iPhone 3G Sales Breakdown (Try Hosted Kerio MailServer)

August 7, 2008 – 6:00 am

Details have been emerging about where exactly those fabled one million iPhone 3G’s that sold in just 3 days went to.  Medialets has posted the results of a recent Goldman Sachs Global Investment Research report that breaks down the sale statistics. Last month, Apple had officially released the announcement that the 1 million mark had been [...]

Details have been emerging about where exactly those fabled one million iPhone 3G’s that sold in just 3 days went to.  Medialets has posted the results of a recent Goldman Sachs Global Investment Research report that breaks down the sale statistics.

Last month, Apple had officially released the announcement that the 1 million mark had been broken over the course of three days.  An impressive milestone, to say the least.  While the first generation iPhone took 74 days to accomplish the same goal, it is tough to compare the two, as the 3G was released in 21 different countries simultaneously.



It would come as no surprise that the U.S. would make up a significantly large amount of the total units sold, boasting an impressive 60% for a total of 600,000.  Following behind was Japan, ringing in a total of 70,00 devices sold, a factor of almost ten times less than those sold in the States.  As expected, Germany and France were close on Japan’s heels with 69,000 and 67,000 units sold respectively.  These top four nations contribute to a factor of 81% of the total iPhone 3G’s sold during those first 72 hours.



The results for carrier distribution would not come as much of a surprise either, as it primarily follows suit with the amount of devices sold in the country that the carriers operate in.  AT&T is quite fittingly far ahead of the pack, followed by T-Mobile, Orange, and SoftBank.

Our iPhone World Map shows all the information regarding iPhone rate plans, pricing, coverage and Apple’s plans for global domination.

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While the Daily Mail may have wet people’s appetite with rumors of an iPhone nano earlier this week, new analyst reports may be putting a damper on claims of a holiday launch. Analyst Firm Lehman Brothers, feel that Apple’s supply chain would not appear to be in line with a diet iPhone until next year. [...]

While the Daily Mail may have wet people’s appetite with rumors of an iPhone nano earlier this week, new analyst reports may be putting a damper on claims of a holiday launch.

Analyst Firm Lehman Brothers, feel that Apple’s supply chain would not appear to be in line with a diet iPhone until next year. Analyst Ben Reitzes advised his clients in a recent report noting, “While we believe Apple is working on a lower-end iPhone form factor, we do not think one will come until Spring 2009.” via ElectricPig.

This certainly seems to be suggesting that Apple does have plans to rollout a slimmed down version of the iPhone and is no longer a question of if, but rather when.

The evidence of a Spring 2009 arrival would would seem far more plausible than a holiday launch as Apple’s on-going struggle to meet the demand for the current iPhone 3G market, which will be expanding to 20 more countries by late August and 30 more by the end of the year, has been a difficult road.

Reitzes added, “While we have picked up indications of a product like this in the supply chain, it doesn’t appear that the company has yet solidified the form factor, so it may be hard to get it finalized in time for the holidays.”

Additionally 9to5Mac has posed an interesting theory that the Daily Mail’s sources may have botched rumors of an iPhone nano, confusing it with Apple’s plans to upgrade the iPod line. Perhaps they have mistaken what could be a multi-touch iPod nano for a smaller version iPhone.

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A recent report from iPhoneAtlas is showing that Apple has apparently created a ‘blacklisting mechanism’ within the iPhone OS 2.x. This mechanism allows the handset to call home, search for unauthorized applications and eventually disable them. Included in the iPhone OS is a URL that points to what appears to be a page [...]

A recent report from iPhoneAtlas is showing that Apple has apparently created a ‘blacklisting mechanism’ within the iPhone OS 2.x. This mechanism allows the handset to call home, search for unauthorized applications and eventually disable them. Included in the iPhone OS is a URL that points to what appears to be a page containing all blacklisted applications, although there are currently none listed.

Author of the book, “iPhone Open Application Development” as well as an iPhone Forensics manual, Jonathan Zdziariski notes that:

“This suggests that the iPhone calls home once in a while to find out what applications it should turn off. At the moment, no apps have been blacklisted, but by all appearances, this has been added to disable applications that the user has already downloaded and paid for, if Apple so chooses to shut them down.

“I discovered this doing a forensic examination of an iPhone 3G. It appears to be tucked away in a configuration file deep inside CoreLocation.”

It will be interesting to see how things will play out between Apple and jaibreakers such as the Dev Team, as one would figure that all of the Installer applications will eventually make the blacklist. The Dev Team will manage to strip this off Pwned phones and Apple will combat it with new firmware updates and thus a viscous cycle will ensue.

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Dallas, Texas - (The Hosting News) - August 6, 2008 - Web host, Internet services and ISP company, AT and T Inc., has reported a $0.63 earnings per diluted share, up 34.0 percent, versus $0.47 in the year-earlier second quarter.

Randall Stephenson, AT and T Chairman and Chief Executive Officer noted, ” Our results demonstrate the great strength of AT and T’s assets and our ability to execute with focus and discipline. Earnings growth continues to be solid, our wireless momentum is strong, our major growth and cost-reduction initiatives are on track, and we continue to return substantial value to shareowners. As we generate sound financial results, AT and T also has taken the lead to innovate and create great solutions for customers. Mobility, broadband connectivity and integrated services that encompass voice, data and video are driving a new world of communications. AT and T is all about deploying and enhancing premier networks and products to deliver this world to both business and consumers.

”The Apple iPhone 3G is a dramatic example of this transformation. In the days following our exclusive U.S. launch of this new device, powered by the nation’s fastest 3G wireless network, customer response has been everything we had anticipated and more. This strengthens our wireless business, and it reinforces our positive view of the opportunities ahead for AT and T and the industry.”

For the quarter ended June 30, 2008, AT and T’s consolidated revenues totaled $30.9 and billion, up 4.7 and percent versus reported results in the year-earlier quarter and up 3.6 and percent compared with second-quarter 2007 pro forma revenues, which exclude merger-related accounting impacts on directory revenues.

Compared with results for the year-earlier quarter, AT and T’s reported operating expenses for the second quarter of 2008 were $24.3 and billion, down from $24.5; reported operating income was $6.6 and billion, up from $4.9; and AT and T’s reported operating income margin was 21.3 and percent, up from 16.8.

AT and T’s reported second-quarter 2008 net income totaled $3.8 and billion, up from $2.9 and billion in the year-earlier quarter, and reported earnings per diluted share totaled $0.63, up from $0.47 in the second quarter of 2007.

AT and T’s adjusted results for the second quarter of 2008 exclude noncash merger-related amortization expenses. For the second quarter of 2007, adjusted results excluded merger integration costs, merger-related amortization expenses and a merger-related directory accounting effect.

Compared with results for the year-earlier quarter, AT and T’s adjusted operating expenses for the second quarter of 2008 totaled $23.1 and billion, versus $22.7 and billion; adjusted operating income was $7.7 and billion, up from $7.1 and billion; and AT and T’s adjusted operating income margin was 25.1 and percent, up from 23.9 and percent. This margin expansion reflects revenue growth along with benefits from merger synergies and other productivity initiatives.

AT and T’s adjusted second-quarter 2008 net income totaled $4.5 and billion, up from $4.3 and billion in the year-earlier quarter, and adjusted earnings per diluted share totaled $0.76, up from $0.70 in the second quarter of 2007.

AT and T’s cash from operating activities for the second quarter of 2008 totaled $8.5 and billion, capital expenditures totaled $5.3 and billion, and free cash flow (cash from operations minus capital expenditures) totaled $3.2 and billion. Year to date through the first half of 2008, cash from operating activities totaled $13.5 and billion, capital expenditures totaled $9.6 and billion, and free cash flow totaled $3.9 and billion.

As it invests in the future of its business, AT and amp;T continues to return substantial value to shareowners through dividends and share repurchases. Dividends paid totaled $2.4 and billion in the second quarter and $4.8 and billion year to date. Shares repurchased totaled 52.6 and million for $2.0 and billion in the second quarter and 164.2 and million for $6.1 and billion through the first half of the year. AT and amp;T ended the second quarter with 5.9 and billion shares outstanding.

AT and T delivered strong wireless growth in the second quarter with solid subscriber gains, continued rapid growth in wireless data revenues and improved margins. Highlights include the following:

15.8 and Percent Wireless Revenue Growth.

Total wireless revenues increased 15.8 and percent to $12.0 and billion in the second quarter, and wireless service revenues, which exclude handset and accessory sales, grew 14.8 and percent to $11.0 and billion. Wireless revenue growth was driven by solid subscriber gains and a greater number of customers choosing more advanced smartphones and integrated devices, spurring increased usage of data services. Retail postpaid subscriber ARPU (average monthly revenues per subscriber) was up 3.5 and percent versus the year-earlier second quarter.

Wireless Data Services Up 52.0 and Percent. Wireless data revenues grew 52.0 and percent versus the year-earlier quarter to $2.5 and billion, reflecting continued strong adoption of services such as Internet and data access, e-mail and messaging. Wireless Internet access revenues more than doubled versus results for the year-earlier second quarter, while revenues from e-mail, messaging and data access all delivered greater than 50 and percent growth. Text messaging volumes tripled versus totals for the year-earlier quarter, and multimedia message volumes increased more than 170 and percent. At the end of the second quarter, approximately 18 and percent of AT and T’s postpaid wireless subscribers had an integrated device, up from 8 and percent one year earlier. On average, these subscribers have ARPUs roughly double the company average. AT and T expects continued strong growth in wireless data services as more customers choose data plans and advanced wireless devices such as the new iPhone 3G, which was launched as an AT and amp;T U.S. exclusive on July 11. In the first 12 days following launch, sales of the iPhone 3G were nearly double levels achieved in AT and T’s 2007 iPhone launch.

Solid Wireless Subscriber Growth with Reduced Postpaid Churn. AT and T’s second-quarter net gain in total wireless subscribers exceeded 1.3 and million, down 123,000 versus results in the second quarter of 2007 and up 38,000 compared with the first quarter of this year. Retail postpaid net adds totaled 894,000, down 2.0 and percent versus the year-earlier second quarter and up 26.8 and percent from results in the first quarter of this year. This sequential postpaid improvement was achieved despite reduced iPhone sales ahead of the early July iPhone 3G launch. Retail postpaid churn moved down to 1.1 and percent in the second quarter, the lowest level in the company’s history.

Wireless Operating Income Growth. On a reported basis, AT and T’s second-quarter wireless operating expenses totaled $9.0 and billion, and operating income was $3.1 and billion, up 91.0 and percent from $1.6 and billion in the second quarter of 2007. Adjusting for merger integration costs, wireless operating expenses totaled $8.4 and billion, and operating income was $3.6 and billion, up 38.9 and percent from $2.6 and billion in the second quarter of 2007.

Continued Strength in Wireless Margins. Strong revenue growth, network efficiencies and operational improvements continue to drive strong wireless margins. AT and T’s reported wireless operating income margin in the second quarter was 25.5 and percent, up from 15.4 and percent in the year-earlier quarter, and its adjusted wireless operating income margin was 29.9 and percent, up from 24.9 and percent in the year-earlier quarter. AT and T’s second-quarter wireless OIBDA service margin was 41.2 and percent, up from an unadjusted 35.8 and percent and an adjusted 37.5 and percent in the year-earlier quarter. (OIBDA service margin is operating income before depreciation and amortization, divided by total service revenues.)

AT and T’s second-quarter wireline results were highlighted by continued strong double-digit growth in business and consumer IP-based data revenues, a substantial turnaround in wholesale revenues and a further ramp in AT and T U-verse TV subscribers:

Major Turnaround in Wholesale. In the second quarter, AT and T further advanced the significant improvement in wholesale revenue trends it has achieved over the past year. Total wholesale revenues were $3.5 and billion, down just 0.2 and percent versus the year-earlier quarter. This represents a major step up from a year-over-year decline of 8.3 and percent in the second quarter of 2007 and marks the company’s second consecutive quarter of sequential revenue growth in this category. This reflects solid demand from wireless carriers, Internet service providers, content providers and other customers, offsetting expected declines in local voice. AT and T and IBM last fall announced an agreement that calls for AT and amp;T to become the primary global network management services provider to IBM. As a result, AT and T expects to receive up to $5 and billion of additional revenues over the five-year term of the agreement, initially in the wholesale customer category. These revenues are expected to ramp further in the second half of 2008 and in 2009.

Continued Strength in Enterprise. Over the past two years, AT and T has delivered a major turnaround in enterprise growth rates, and in the second quarter results were highlighted by an 18.4 and percent increase in enterprise IP data revenues, including areas such as VPNs, managed Internet services and hosting. Total enterprise revenues in the second quarter were $4.7 and billion, down 1.0 and percent versus results for the year-earlier quarter, and enterprise service revenues, which exclude CPE sales, were down 0.1 and percent. Enterprise fundamentals in terms of closed sales, a strong sales funnel and new service adoption remain solid. AT and T expects to deliver positive growth in total enterprise revenues for the full year 2008.

Regional Business Growth. AT and T’s total regional business revenues increased 1.6 and percent in the second quarter to $3.2 and billion. Regional business data revenues grew 5.2 and percent, led by robust growth in Ethernet services and 13.7 and percent growth in IP data services, including double-digit gains in managed Internet, VPN and hosting services.

Further Ramp in AT and T U-verse TV Services. AT and T U-verse TV, the company’s next-generation IP-based video service, continued its strong ramp during the second quarter, with a net subscriber gain of 170,000 to reach 549,000 in service. U-verse network deployment is on schedule, install times continue to decline and the attach rates for broadband service continue to be high. The company is on a trajectory to reach its target of more than 1 and million AT and T U-verse TV subscribers by year-end 2008.

Growth in Consumer ARPU, with Strong Double-Digit Growth in Regional Consumer IP Data Revenues. Second-quarter regional consumer results reflect continued strong growth in revenues from broadband and AT and T U-verse services in large part offsetting traditional voice access line pressures. Regional consumer IP revenues, which combine revenues from broadband and AT and T U-verse services, grew 19.3 and percent versus the year-earlier quarter, and revenues per consumer household served increased 4.2 and percent. Total regional consumer revenues were $5.6 and billion, down 2.1 and percent versus the year-earlier quarter and down 0.7 and percent sequentially. In addition to operational trends, these comparisons also reflect a change in AT and T’s relationship with Yahoo! Inc., which provides portal services to AT and T’s more than 14 and million wireline broadband subscribers. Under the new arrangement, AT and T no longer pays monthly portal fees and receives a reduced level of shared advertising revenues from Yahoo! Regional consumer revenue connections (retail voice, high speed Internet and video) totaled 48.4 and million at the end of the quarter, versus 49.5 and million at the end of the second quarter of 2007 and 49.3 and million at the end of the first quarter of 2008. Total consumer broadband and TV connections over the past year increased by 2.2 and million. At the end of the second quarter, AT and T had 14.7 and million total broadband connections, up 1.4 and million over the past year and up 46,000 in the second quarter of 2008.

Wireline Expense Reduction. AT and T’s reported second-quarter wireline operating expenses totaled $14.5 and billion, down 2.1 and percent from results in the year-earlier quarter, and on an adjusted basis, wireline operating expenses were $14.1 and billion, down 0.1 and percent versus results for the second quarter of 2007.

AT and T’s adjusted earnings for the second quarter of 2008 exclude noncash, pretax amortization costs related to acquisitions totaling $1.2 and billion, or $0.13 per diluted share. Adjusted results for the second quarter of 2007 excluded: (1) pretax cash merger-related integration costs totaling $324 and million, or $0.03 per diluted share; (2) noncash, pretax merger-related costs totaling $1.7 and billion, or $0.18 per diluted share; and (3) a merger-related directory accounting impact of $187 and million, or $0.02 per diluted share.

Advertising and Publishing results for 2007 were affected by accounting adjustments following AT and T’s late 2006 acquisition of BellSouth. In accordance with purchase accounting rules, deferred revenues and expenses for all BellSouth directories delivered prior to the close of the merger were eliminated from 2007 consolidated results. This elimination of amortizations reduced second-quarter 2007 consolidated revenues by $306 million and consolidated operating expenses by $119 million.

AT and T manages its print directory business using amortized results. As a result, 2007 amortized results are shown in the Advertising and Publishing segment on AT and T’s Statement of Segment Income. In 2008, both consolidated and segment results reflect amortization accounting.

The following statistics reflect the business standing of the company:

– $0.76 adjusted earnings per diluted share, up 8.6 percent from $0.70 in the second quarter of 2007 — Consolidated operating income margin expansion to 21.3 percent reported from 16.8 percent in the year-earlier quarter and 25.1 percent adjusted versus 23.9 percent — 15.8 percent increase in wireless revenues with wireless data revenues from areas such as Internet access, messaging and e-mail up a robust 52.0 percent — More than 1.3 million net gain in wireless subscribers to reach 72.9 million in service; postpaid subscriber churn down to 1.1 percent, lowest level in company’s history — 16.1 percent growth in wireline IP data revenues driven by strong increases in consumer video and broadband revenues and in business services such as virtual private networks (VPNs), managed Internet services and hosting — Significant turnaround in wholesale customer revenues, second consecutive quarter of sequential growth reflecting solid demand from wireless carriers, Internet service providers and other customers
— Further ramp in AT and T U-verse TV subscribers, with a net subscriber gain of 170,000 to reach 549,000 in service; on trajectory to exceed 1 million subscribers in service by the end of this year

The second-quarter results were highlighted by strong wireless growth, double-digit gains in revenues from IP-based data services and further expansion of consolidated margins.

AT and T Inc. is one of the world’s largest telecommunications holding companies and is the largest in the United States. Operating globally under the AT and T brand, AT and T companies are recognized as the leading worldwide providers of IP-based communications services to business and as leading U.S. providers of high speed Internet, local and long distance voice, and directory publishing and advertising services. AT and T Inc. holds a 60 percent ownership interest in Cingular Wireless, which is the No. 1 U.S. wireless services provider with 55.8 million wireless customers.

For more information on AT and T hosting services, please visit: www.business.att.com/hosting.

To learn more about AT and T, please visit: www.att.com.

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Madrid, Spain - (The Hosting News) - August 5, 2008 - The first web game hosting, for Wargame, has revealed a real time solution, with an eye toward renovating the operational strategic games genre.

”WWII: GC” is the first RTOS (Real Time Operational Strategy) game for the PC platform. The RTS world’s mode breaks with the conventional way of playing and puts the player in an authentic WWII tactical and strategic decision making simulation. Moreover, the classical operational mechanics have been optimized and also enhanced by a 3D engine that allows powerful zooms: it provides a continuous 300 square km real playing field, covering Belgium, southern Holland and north west France. The players will be able to direct their divisions, regiments and battalions attempting to occupy the most strategic positions and develop authentic and very close-to-reality manoeuvres. More information at:

Stragames.com is the meeting point for wargame fans. But it is not only for aficionados, it is also the meeting place for developers of these kinds of games, coming together at Stratagames.com as peers. At Stragames.com you can create your on website dedicated to each and every one of your games and enjoy the support of Stragames.com to help you to publicize your games and create a community based around them.

Given the current pressure from the console games business and the neglect of traditional publishers, Stragames.com wants to create an outlet for a Wargamers Community, which is now claiming its own place in the video game world.

The Affiliates’ Program enables you to help Stragames.com and earn yourself some money at the same time. The mechanism is simple: for every purchaser coming from your website who finally and effectively buys a game, we’ll give you a juicy commission. It’s that easy!

Just include one of our Affiliates’ Banners on your website, and you’ll be supporting your favorite Wargames Developers and financing your website as well.

The solution is also designed for strategy game (or wargames) developer for PC. Stragames.com gives access to a community to sell games and benefit from the online game tools. Also provided, is a preconfigured web, for websites of games.

Stargames creates a website for the game; can help with the setup and running it, or can allow for self-management. Forums and wikis are also included, all geared toward the Wargames Community.

Games GI is a games development company founded in 2005 and it is focused on the creation of new IPs for the PC platform. Its games take advantage of all the connectivity possibilities and the design freedom that this platform allows. We are currently working on strategy-role and virtual worlds simulations projects.

To learn more, please visit: www.gamesgi.com.

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Plano, Texas - (The Hosting News) - August 4, 2008 - Provider of ”on demand” IT infrastructure, Layered Technologies, has made available Windows Server 2008 Hyper-V-based virtual private machines, as one of the first offerings of its kind.

Hypervisor-based virtual private machines are designed to allow customers to take advantage of the control, efficiency and overall cost-effectiveness of server consolidation and virtualization. The release follows on the heels of Layered Tech’s recent launch of dedicated servers running Microsoft Windows 2008 and Hyper-V. Layered Tech made the announcement at HostingCon 2008, the premier conference and tradeshow for the hosted services industry.

Jack Finlayson, Chief Executive Officer, Layered Tech noted, ”The Microsoft Hyper-V platform allows Layered Tech to deliver a category-leading product that outperforms traditional VPS offerings generally available in the marketplace. These are full virtual machines with complete control over everything, right down to the operating system. Customers now have a greater range of control than ever before, combined with a much higher degree of security and reliability.”

As a key feature of Windows Server 2008, Hyper-V allows virtualization of multiple operating systems, including Windows and Linux, all on the same server. The technology provides a scalable, reliable and highly available virtualization platform along with a single set of integrated management tools to manage both physical and virtual resources. Windows Hyper-V also offers large memory support and provides backup/restore, snapshotting and easy transition of virtual servers from one physical server to another.

The Hyper-V-based virtual private machines are delegated virtual instances from top-of-the-line servers, which are either IntelVT (IVT) or AMD-V-enabled processors for true virtualization. Windows Hyper-V allows both 32-bit and 64-bit Linux or Windows virtual machines to be created independent of the underlying operating system. Standalone applications such as Microsoft Exchange and Microsoft SharePoint, for example, will now be able to run on one physical server, allowing users to consolidate multiple systems into a single environment without compromising control, security features or performance.

John Zanni, General Manager of Worldwide Hosting, Microsoft Corp. remarked, ”We are excited that Layered Tech is among the first hosting providers to bring dedicated Hyper-V-based virtual private servers to market. Their offering, combined with the tremendous advantages of a hypervisor-based virtualization tool, will help extend the savings realized through server consolidation and deliver on the vision of true virtualization. In addition, Hyper-V will enable Layered Tech to continue to run a heterogeneous environment by running both Windows and Linux on the same server using a single management interface.”

Pricing for Hyper-V-based virtual private machines starts at $89.00 per month, and additional virtual machines are available on a pay-as-you-grow basis to support customers’ specific needs.

Based in Frisco Texas, Layered Technologies, Inc. is one of the five largest global providers of on-demand hosting and utility computing solutions, providing dedicated, partially managed server hosting solutions primarily for the small and medium-sized enterprise SME market. They provide customers with the highest quality technology, infrastructure and support services that enable them to operate servers at secure Tier III/IV data centers, while saving them the capital and operating costs typically associated with purchasing and maintaining their own servers at colocation facilities. Layered Technologies servers and associated network facilities are used by customers to host a variety of Internet-enabled applications, including content and e-commerce Web sites, software as a service (”SaaS”) offerings, online multiplayer games, shared Web site hosting services, and streaming multimedia content distribution and delivery, among other applications.

For more information about Layered Technologies, please visit: www.layeredtech.com.

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Santa Clara, California - (The Hosting News) - August 6, 2008 - Web operations firm OpSource’s On-Demand solution, have been chosen by Adobe, as its Web operations application, for Acrobat.com.

Adobe selected OpSource, rather than a traditional managed services provider, for its ability to provide application-level support including application management, performance management, change management control, application optimization and compliance.

Eric Thompson, Director of Systems Engineering and Operations for Adobe’s Business Productivity Business Unit noted, ”OpSource’s complete Web operations approach to delivering SaaS applications, along with their scalability and partnership approach to doing business, clearly differentiates them from traditional managed hosting and services companies. By partnering with OpSource, we can deliver the best possible customer experience with our hosted service offerings.”

Acrobat.com is a set of online services - file sharing and storage, PDF converter, online word processor and Web conferencing - that can be used to create and share documents, communicate in real time and simplify working with others.

Treb Ryan, CEO of OpSource remarked, ”Adobe is not only one of the largest software companies in the world, they are an industry leader that truly gets SaaS. They have made a serious commitment to the on-demand world and we are thrilled that they have chosen OpSource as their Web operations partner. Adobe has embarked on an exciting journey and we are looking forward to sharing it with them.”

OpSource On-Demand is designed to enable Software-as-a-Service (SaaS) and Web companies to quickly and securely deliver their applications and services over the Web to consumers and businesses alike. Going far beyond full-featured managed hosting, it includes the application management, compliance and business services that are necessary for on-demand business success. OpSource On-Demand includes:

Technical Operations include:

  • Best-in-class, scalable software, hardware and network infrastructure
  • World-class data center facilities
  • Redundant carrier class load balancing architecture
  • In-depth 24×7 monitoring, security, and management procedures backed by SAS-70 Type II audits
  • Built-in high availability solutions from simple clustering to wide-area Disaster Recovery

Application Operations include:

  • Data management
  • Performance management, including multipoint user-experience monitoring
  • Application Roll Out and Change Management
  • Application optimization
  • Compliant infrastructure, processes and procedures including: SAS 70 Type II audited, HIPAA and PCI DSS compliance and salesforce.com and WebEx certifications

Business Operations include:

  • OpSource Billing - An end-to-end subscription management, metering and payment stand-alone solution, or as part of OpSource On-Demand
  • OpSource Connect - A Web services infrastructure and integration toolset, for application integration in the Cloud and behind the corporate fire-wall
  • OpSource End-User Support - 24×7 customer branded end-user support
  • OpSource Analytics - A real-time application and customer usage information, and health of business analysis and reporting tool

OpSource delivers Software-as-a-Service (SaaS) and Web applications for on-demand companies, with hundreds of applications, millions of users and billions of transactions supported daily. OpSource On-Demand, the leading Web operations solution, is defining how Web-based software is delivered. By choosing OpSource as their Web application delivery partner, companies are freed from investing in and managing the complex and costly infrastructure and services necessary to deliver applications over the Web. They can instead focus their resources on developing, marketing and selling their applications and services. Further, by using OpSource Connect companies can leverage Web services such as OpSource Billing, OpSource Analytics and OpSource End-User Support and integrate their applications with other SaaS applications over the Internet as well as with enterprise applications behind the corporate firewall. OpSource On-Demand is suitable for companies at any stage of growth, with any type of on-demand application. OpSource is the only company to offer Success-Based PricingSM, a unit-based pricing model that allows businesses to begin with a modest minimum commitment and scale expenses as revenues increase.

Headquartered in Santa Clara, CA, OpSource has Web application delivery centers in Virginia, London and Bangalore.

For more information about OpSource, please visit: www.opsource.net.

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According to jkOnTheRun.com, iPhone application developers have found a way around not being able to offers users free trials of their products. Prior to the invent of the iPhone, many of us were just getting used to downloading free trials of games on our mobile phones before making the commitment of actually purchasing the application, or [...]

According to jkOnTheRun.com, iPhone application developers have found a way around not being able to offers users free trials of their products.

iphone app lite

Prior to the invent of the iPhone, many of us were just getting used to downloading free trials of games on our mobile phones before making the commitment of actually purchasing the application, or moving on to something bigger and brighter. With iPhone Apps, we have to plunk down the $0.99 to $19.99 (or even $999) to even get the first glimpse of what the product actually has to offer. At this time, there are technical reasons as to why “trials” are not currently available. In order not to bore you, I will just tell you that they have to do with license keys, and Apple’s current inability to only offer functionality for a given length of time. In other words, once you buy it, you own it.

Today jkOnTheRun.com shared with their readers that by using the search keyword “lite” in the App Store search tab, you can find a plethora (two dozen or so) of free to discounted versions of watered-down Applications. This allows the user to, at the very least, check out the functionality of the App, as well as visuals, usability, and likability. Then, the consumer can make an educated decision as to whether or not they want to invest in said Application.

As of now, creating a “lite” version of their product is a developers solution for coaxing their way into the iPhone App purchaser’s heart. But we can expect (or hope) to see Apple’s solution in the form of free, time sensitive trials in the near future. Maybe it can squeeze its way in line behind Mobile Me?

via jkOnTheRun

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Earlier today we reported about a rumor that new Cinema Displays are set to be released at the upcoming MacWorld conference in San Francisco scheduled for January, 2009. The below concept art represents some nice changes that Apple could make to bring the Cinema HD Displays up to speed. Aside from the obvious LED changes that [...]

Earlier today we reported about a rumor that new Cinema Displays are set to be released at the upcoming MacWorld conference in San Francisco scheduled for January, 2009.

The below concept art represents some nice changes that Apple could make to bring the Cinema HD Displays up to speed. Aside from the obvious LED changes that would help Apple “go green,” some nice hardware changes are needed as well. A thinner bezel that would help with dual monitor setups, as well as the black “color grounding” strip surrounding the current iMac’s should be integrated. An iSight HD camera would also make sense seeing as how the iSight has been discontinued.

09 Concept Art for Apple Cinema HD Displays

Click the image or this link for the full size version.


As mentioned in our previous article, it’s been over 4 years since this product has seen any attention. Both Apple’s creative professional market, as well as consumers would benefit immensely from a Cinema Display overhaul that would either close down the price gaps, or separate Apple’s offerings from their competitors. Something we can’t say about the current iteration of Cinema Displays.

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